so as it look wizard101 have made a new world khrysalis it a world of shadow's and even shadow magic to and look at this new pi's we get but there much more to this power Shadow Magic cannot be cast with regular or power pips, but must be cast with special new Shadow Pips. You will only have a chance of receiving Shadow pips if you have trained Shadow Magic. You will be able to view the effects of a current Shadow Magic spell
and form that now - something that hasn't happened since Dragonspyre, Mana will begin increasing again. Level 91 will bump Mana up to a base level of 130, then begin increasing by 2 for each level thereafter. With the addition of the first half of Khrysalis, Wizards can now reach the maximum of level 95!* A Training Point will be awarded at level 95 as usual, plus there will be bonus Training Points available through quests in Khrysalis.*Khrysalis Part 1 contains three Access Passes for our Crowns players, that will be priced at 1995 each.* *intest realm for now*
will be called upon to travel to a small Spiral island, a fragment of a broken world lost to time. From the edge of this island, one can see the dark swirl of Khrysalis. You will explore Morganthe's world, searching for ways to disrupt her power, help those pinned down under the weight of her tyranny, and learn the secrets of her magic in order to have a chance of restoring the Spiral.
and for you pet lovers Some pets were replacing their spells as they leveled up, instead of adding spells. The following pets will now receive multiple spells as they level up:
- Babydactyl (from the Prehistoric Bundle Card)
- Stegosaurus (from the Dino Bundle Card)
- Velociraptor (from the Skyvern's Hoard Pack)
- Therizinosaurus (from the Crown Shop)
- Leaf Foot (from the Shaman’s Lore Pack)
- Frilled Lizard (from the Crown Shop)
- Penumbra Drake (from the Nightmare Pack)
- Harpy (from a boss in Aquila)
so is you ready to stop her for once and for all & save the world form her power!!! and get
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